Posts Tagged as games

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  1. Friday, October 14, 2022:
    First Impressions: Overwatch 2   Overwatch  was my favourite game for over 2 years, and a rarity in my gaming library as a competitive game that I could actually hold my own in (at least in the plebeian Unranked bracket). I finally stopped playing in May 2018 (with my account at level 1201 and over 1200 hours played) because the variability of real-time match lengths didn't work well with Maia's nap schedules, and I couldn't carve out enough time to practice enough and maintain my desired skill level.   It's from this nostalgic background that I decided I had to try  Overwatch 2  at least once, in spite of the downward spiral that Blizzard's reputation has been in for many years, the departure of the well-liked game director, and the...
  2. Wednesday, May 11, 2022:
    Random Chart Day: Most Played PC Games on Steam     Alternate Uses of This 1837 Hours      Obtain a 2nd job, working 35 hours per week for a full year.    Watch the extended edition of the  Lord of the Rings  trilogy 161 times.    Walk continuously from Quebec City to Reno, Nevada and back again.   
  3. Friday, May 06, 2022:
    Review Day   There are no major spoilers in these reviews.       Palm Springs : We went into this movie sight-unseen based on its appearance in a list of "best stuff to watch on Hulu", and that may be why we were so pleasantly surprised with how good it was. The movie does a good job balancing several contrasting tones, and never devolves into the realm of parody you might expect after seeing Andy Samberg on the cover. Everything is held together by great performances from all the leads (I've yet to see a bad Cristin Milioti performance). On Hulu.   Final Grade :  B+     Fallout 76 : My  first impressions  of this game continue to hol...
  4. Friday, February 11, 2022:
    First Impressions: Fallout 76   Fallout 76  is a pared-back multiplayer version of  Fallout 4 , offering you fun, shallow way to explore the world after nuclear war, this time in West Virginia instead of Boston. Released three years ago to uniformly awful reviews, the game has continued to improve with major content updates. I picked it up in a $10 Steam sale and find that it scratches the "explore, shoot, loot" Fallout itch quite well so far.     The game engine is the same as Fallout 4's, so many of the previous game's bugs and annoyances linger, like a cumbersome menu system where keys like Esc and Tab are overloaded poorly. There are major graphical improvements, though, and the choice of West Virginia as a setting offer...
  5. Friday, January 28, 2022:
    Review Day: Flourish, Signature Edition  Flourish is a fairly recent "card passing" game where you score points for constructing the best garden while passing your weakest cards to your neighbors. Cards depict flowers and features that give your garden a raw score, and multipliers that crank those scores up at the end of each round and the end of the game.     I picked this up for the family for Christmas, having searched for a game that would be interesting for 2 adults to play but accessible enough for Maia "Tokaido Lover" Uri to play along with. It's a hit with Maia although she normally just builds the prettiest garden rather than caring about scores.   There's an overwhelming number of cardboard game pieces that need to be built, but 90...
  6. Friday, November 19, 2021:
    Review Day: New World (PC)     New World , the ambitious new MMO from Amazon Game Studios is a happy mess, getting just as much right as it gets wrong.    The Good    There are no classes or dead ends in character development. Every character can practice and improve every skill, and each build is designed around picking two types of weapon and swapping between them. You can only have two characters, which gives incentive to really grow attached to your character and explore lots of different builds and professions.   In contrast to  World of Warcraft , which has become so simplified and streamlined that you can level up by turning on your computer,  New World  moves at a more...
  7. Wednesday, November 10, 2021:
    Puzzle Day  My work team is still in the depths of Puzzle Boat 8, having finished 65 puzzles in the past 19 days. While impressive, we still have 86 puzzles to go! I'm constantly impressed by the intricacy of these puzzle challenges from  P & A Magazine . Each puzzle is approachable yet devious, with multiple "aha!" moments. Some of the puzzles require creative leaps, but everything remains internally consistent and solvable in retrospect.   To give you an example of the kind of puzzle-solving a Puzzle Boat takes, here's a puzzle from a previous year and how we solved it.      Phase I : There are rarely any instructions in a Puzzle Boat puzzle. You get a title, a cryptic clue in italics, and s...
  8. Friday, November 05, 2021:
    Review Day: Walkabout Mini Golf (Quest 2)   Walkabout Mini Golf  is a fun, relaxing VR game that really captures the spirit of going to the mini golf course on your beach trip.     At just $15, the game is packed with more content than some games from big deal companies. There are 8 unique 18-hole courses (each with a separate Hard mode) with new ones being added for free regularly. Early courses are very reminiscent of classic mini golf tropes, while the later ones are more imaginative (ever golfed in space?). When you're done actually playing golf, each course also has treasure hunts that unlock new cosmetic balls and putters to play with.   The mechanics of putting are great, and the fine differences between hard and soft swings f...
  9. Friday, October 22, 2021:
    Review Day: Oculus Quest 2  The latest iteration of VR headsets, the Oculus Quest 2, is a muddle of compromises that is nevertheless worth it, due solely to its completely wireless gameplay.   Last year at this time, I was on the fence about VR -- my first generation Rift had developed a sound issue from a very common manufacturing problem and Facebook was charging 40% of the original price to get it fixed. They were also pairing headsets with Facebook accounts, which I still think is an awful idea. I finally decided to get the Quest 2 for my 42nd birthday because I wanted something new to do in the 15 minute gaps between childcare and I was sitting on too many bonuses from work.   The biggest improvement from the Rift to the Quest is t...
  10. Friday, September 24, 2021:
    Review Day: Ori and the Will of the Wisps (Switch)   There are no major spoilers in this review.       Ori and the Will of the Wisps  is a platformer in the "Metroidvania" genre, where further exploration nets you new tools that can unlock previously inaccessible areas. It combines a reasonably tight control scheme with visuals and music on par with anything in the Rayman series.   As the titular character, who isn't quite a bunny, you explore various environments in search of your owl friend and ultimately get swept up into a grander adventure. The game world is split up into several zones you can explore at your leisure and tightly choreographed chase scenes with very little room for error.   There are three difficult...
  11. Friday, June 18, 2021:
    Review Day: Minecraft (Switch)  Minecraft is the ultimate "dig a hole on the beach" simulator and a perfect game for me to play with Maia now that we've completed Breath of the Wild. She can sit on the couch while I navigate and direct me to build things or explore the world. We don't really go into caves because she thinks I'm going to fall in all of the holes (I usually do), so I spend my evenings on Ian duty mining the ores needed to build all of the bunnies she wants (dad slave labour). Shown below are the Great Peeing Bird statue and Bunny Hill.     I last played Minecraft on the PC in late 2010, and it hasn't changed much. Getting started is as opaque as it once was. The interface and blocky graphics are the same. Crafting is much simpler ...
  12. Friday, April 16, 2021:
    Review Day: Doom: Eternal    I bought  DOOM: Eternal  in a Steam sale a few weeks back (just in time for the first weekend that Maia spent away from us in over a year) and dove right now. I found it better than its predecessor but suffering from many of the same flaws. I considered  DOOM (2016)  to be flawed but fun: it was enjoyable to run around killing things in the game and a good fan service from the original 90s series. However, I never actually finished that game because I'm a completionist: I hated missing secrets and having to replay levels to get them, or continuously try the minigame challenges over and over without success.   This new iteration feels a little less like the mindless fun of the originals, as ca...
  13. Wednesday, April 01, 2020:
    Augmented Fourth: 20th Anniversary Day    Twenty years ago today, on  April 1, 2000 , I released my text adventure game,   Augmented Fourth  . After an awful trumpet audition before King Goosen of Papoosen, you're cast into Orchestra Pit where you discover a peculiar community living in a dormant volcano.   Since everyone loves round-number anniversaries, I have released an updated version of the game today:     Updated cover art.   Added a 20th Anniversary Retrospective to the HELP system.   Updated one puzzle to reduce the amount of unnecessary NPC cruelty required to win.   Adjusted various room exits for better map geometry.   Added a few more gentle hints t...
  14. Wednesday, February 19, 2020:
    Review Day: World of Warcraft Redux   There are no major spoilers in these reviews.      The WoW Diary: A Journal of Computer Game Development : This is a fun look into the development of the original World of Warcraft (2000 - 2004), written by one of the original designers of dungeons and indoor spaces. It's only mildly technical and worth a read for anyone who has fond memories of playing WoW. It gets a little repetitive towards the end but is a fast, pleasant read throughout.   Final Grade :  B     World of Warcraft in 2020 : Out of nostalgia for the  glory days , I resubscribed for a month of WoW to see what has changed. The answer? Nearly everything. Skill ...
  15. Friday, May 17, 2019:
    Review Day: Grim Dawn (PC)    Built by some of the team that made 2006's  Titan Quest  (and with the same engine),  Grim Dawn  is one of the best  Diablo II  spiritual successors you've never heard of. It's not perfect, but it effectively scratches the action-RPG itch and I've already sunk almost 100 hours into it.    Grim Dawn  is closer in style and pacing to  Diablo II  rather than  Diablo III  or  Path of Exile . There's much less emphasis on movement skills and enemies feel more dangerous and harder to kill. Gear upgrades are less frequent but, as a result, feel more satisfying and well-earned.   The key discriminator of the game is its dual mastery syste...
  16. Wednesday, October 17, 2018:
    Review Day: Captain Toad: Treasure Tracker (Switch)     Captain Toad: Treasure Tracker  was originally released for Nintendo's failed  Wii U  console. I'm torn on all the effort going into these ports -- while it's nice to play some fun games that never gained widespread appeal beyond the 4 people that actually bought the old console, I'd much rather have more original content designed specifically for the newer console.    Captain Toad  is a charming puzzle game where you maneuver a pacifist Toad (who can't jump because of his heavy backpack) through 64 self-contained 3D puzzle boxes to collect gems and stars. Porting of the controls from the Wii U (which had a touchscreen in your lap to go with the big action on the TV screen) is pret...
  17. Friday, October 05, 2018:
    (Re-)Review Day: Super Mario Odyssey    I first gave this game a  C-  after playing for several hours and not finding much to draw me back to it. After 6 months without turning on the Switch, I recently dusted it off and gave it another shot. One key difference between my original abandoned attempt and now is that I can play for longer periods (sometimes an hour at a time) and on a big TV screen rather than the portable screen. Back at Christmas time, I was squeezing in games while Maia barely napped for 10 - 20 minutes at a time (just narrowly long enough to get through the interminable load screens and reminders to use motion controls) while walking around quiet corners of the house.   I appreciate this game much more on the big screen, bu...
  18. Monday, September 10, 2018:
    Beat Saber Day  Since the treadmill broke down, Beat Saber has been my regular cardio workout. Here are a few recent videos of some of the more challenging songs.    Can't Stop the Feeling by Justin Timberlake (Expert) (previously posted)        The Nights by Avicii (Expert)        Gangam Style by Psy (Expert)        Otter Pop featuring Hollis by Shawn Wasabi (Expert+)        New Rules by Dua Lipa (Expert+)     
  19. Wednesday, August 29, 2018:
    Review Day: Dead Cells (PC)   There are no major spoilers in these reviews.       Dead Cells  is an addictive mash-up of three separate gaming genres. At its core, it's a side-scrolling platformer with monsters to kill and challenging boss fights like the Castlevania series. As a Rogue-like game, death is permanent and kicks you back to the beginning of the game with reset stats and basic starter equipment. Some earned abilities are permanent and persist beyond death, allowing you to explore old levels in new ways, evoking comparisons to the Metroid series and reducing the general level of frustration.   This feedback cycle of explore, grow powerful, and die is perfectly implemented, with interesting loot drops,...
  20. Wednesday, June 20, 2018:
    Review Day: Beat Saber (Early Access)   "Not to sound like a shitty Ted Talk or anything, but virtual reality is finally here."    I pulled my  Oculus Rift  out of storage last week after not having played with it since that whole "having a kid" thing happened. In addition to re-downloading all of the games I partially played and dropped midway, I also used up some store credit on a pre-release version of  Beat Saber , a rhythm game in which you slash through blocks with light sabers in time to the music. Since the awful first season of  Riverdale  proved that telling is inferior to showing, here is a gameplay video recorded in my new semi-permanent VR room (formerly known as "the workout room" and sometimes known as "th...
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