One of the games I've played this month is the GameCube version of Prince of Persia: Sands of Time. It's got great graphics, fluid animations, and a surprisingly forgiving control system that makes it easy to pick up. It's almost as much fun to watch as it is to play. The only drawbacks to date: the voice samples sound like they were compressed to 1Hz mono and often can't be heard over the score, and combat sometimes gets tedious because it's easy but takes a while. The exploration / puzzle aspects of the game, however, do a good job of matching up to the older PoP games for the PC.
I'm 33% of the way through right now, according to the save-game, but I think I've hit a game-stopping bug that prevents a door from being opened. I can't check for sure since the PoP website was designed by monkeys and crashes after the gratuitous Flash intro. Since when did console games start having bugs?
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