Friday, December 19, 2003

One of the games I've played this month is the GameCube version of Prince of Persia: Sands of Time. It's got great graphics, fluid animations, and a surprisingly forgiving control system that makes it easy to pick up. It's almost as much fun to watch as it is to play. The only drawbacks to date: the voice samples sound like they were compressed to 1Hz mono and often can't be heard over the score, and combat sometimes gets tedious because it's easy but takes a while. The exploration / puzzle aspects of the game, however, do a good job of matching up to the older PoP games for the PC.

I'm 33% of the way through right now, according to the save-game, but I think I've hit a game-stopping bug that prevents a door from being opened. I can't check for sure since the PoP website was designed by monkeys and crashes after the gratuitous Flash intro. Since when did console games start having bugs?

White House Web Scrubbing
Shoplifter poses for the camera
P. Diddy in remake of Raisin in the Sun

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