I've always been a big fan of computer games, ever since I played Zork I, the first widely available text adventure, in first grade. Like many other avid gamers of the eighties, I planned many game ideas, and actually implemented a few in BASIC. In April 2000, after a couple years of off and on work, I released my own game, Augmented Fourth, coded in the Inform language. It was well-received, if not widely known.
For pure nostalgia's sake, I've also included a set of twenty Doom ][ deathmatch maps I made during high school. They can still be played if you have a Windows port of Doom ][, like zDoom.